The Stand database
Kraft Work
Kraft Work in STAND OUT (Roblox): Epic Stand from Part 5. Moves, EX moves, cooldowns, arrow odds and tier placement from the official Trello.
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How to obtain: Mysterious Arrow
Lore
“I’m overflowing with hope and motivation!” The Stand of Sale, a member of Passione. Kraft Work fixes objects in place and stores force in them through repeated strikes. Sale uses it to stop bullets, pin opponents against surfaces and climb on objects suspended in midair. Releasing a charged object sends it flying.
Moves
Normal moves
- Krafted
Kraft Work’s heavy attacks, hits from projectiles you froze, Fixation and Kinetic Field leave enemies Krafted for 10 seconds. Contact Fixation and touching your frozen objects also mark enemies. A heavy attack that releases a Kinetized enemy does not add a new mark or refresh one. Hold Werk to turn nearby enemies with your mark Kineticized, or use Tapping with Malicious Intent to direct frozen objects at them.
- Kinetic Control
With Kraft Work summoned, block just before a projectile reaches its front to freeze it. While blocking, use R just before a projectile hits to deflect and freeze it. You can freeze 15 objects at once. They unfreeze when you dismiss Kraft Work or they leave your range. Punch frozen objects with M1 to charge them up to 6 times and change their direction. At full charge they fly three times as fast and deal up to 120% more impact damage. Use R to launch an object, or tap Werk to release everything. Shots that can bounce get one extra bounce. (Blocking the projectile before it hits me, M1ng it and then tapping Werk)
- Kinetic Throw
When throwing an object, then use R during the windup to lift it and kinetically lock it.
- Fixation
Freeze projectiles, loose throwables, vehicles and piloted Stands around Kraft Work, and mark enemies Krafted. Enemies caught in the burst become Krafted for 10 seconds. The burst freezes projectiles from any direction and loose throwables, and stops vehicles, trains and piloted Stands for 4 seconds. Tap Werk to release them early. More ability makes the burst larger.
- Contact Fixation
Touch an enemy with Kraft Work to leave them Kineticized, or freeze a loose throwable to charge and launch. Kineticized lasts 4 seconds. Light attacks build up to 6 charges and change the enemy’s launch direction. Charged enemies launch them when the hold ends. Use R or Werk to throw them early. The touch can be blocked. Touching an unheld throwable freezes it like your other frozen objects; punch it to charge and aim it, then launch it. (Using Contact Fixation on the enemy, M1ng them for charges and then pressing R to launch them.) (Using Contact Fixation on the phone booth, M1ng it for charges and then pressing R to launch it.)
- Rock Throw
Throw three rocks in a small fan. Press again at any point in their flight to freeze the rocks.
- Press again:
(Fixating the rocks, M1ng then and then using Werk to launch them.)
- Werk
Tap to release your frozen objects and enemies. Hold to turn nearby Krafted enemies Kineticized. Hold until the snap to leave nearby enemies you marked Krafted Kineticized for 4 seconds. If an enemy is piloting, the snap freezes their Stand instead. The snap can be perfect blocked. The held version has a longer cooldown: (Tapping Werk to launch fixated rocks.)
- Hold:
(Using the held variant of Werk to turn a marked enemy (Krafted) Kineticized to then M1 them and launch them.)
- Stepping Stones
Throw three floating stones to cross gaps or climb higher. Aim in a direction to throw out three stone slabs. Enemies can break them. Stepping on your own stones resets your jump cooldown. Placing more keeps the stone you are standing on. You can charge and launch the stones like other frozen objects.
EX moves
- Suspended Slam
Touch the ground to create floating rocks for later use. The ground erupts 2 seconds after the touch, knocking enemies upwards and away from the blast, and creating three floating rocks. Tap werk to trigger it early. You can stand on the rocks and use them as projectiles, but enemies can break them. (Using Suspended Slam and then charging the rocks via M1s and eventually releasing with Werk.)
- Tapping With Malicious Intent
Kraft Work teleports between up to 5 of your frozen objects and taps them toward a Krafted enemy. Aim at an enemy you left Krafted. Kraft Work teleports between up to 5 nearby frozen objects and taps them toward that enemy, keeping their stored charge. Cannot be used while piloting. (Launching five fixated rocks towards a Krafted enemy.)
- Kinetic Field
Create a field for 10 seconds that freezes projectiles, loose throwables, vehicles and piloted Stands, and leaves enemies Krafted. For 10 seconds, a kinetic field surrounds Kraft Work. It freezes projectiles and loose throwables, trains and piloted Stands for 4 seconds. Enemies inside become Krafted. More ability makes the field larger. You can move and attack while it is active.
- Kinetic Leap
Build force in your own body, then launch through enemies. On the ground, Kraft Work strikes you and launches you where you look, knocking enemies in your path aside. While piloting, punch your frozen body to charge it and aim the launch. Use R, press Kinetic Leap again, or tap Werk to launch yourself. In the air, Kraft Work lifts and freezes you for 6 seconds while you pilot the Stand. Punch your body to aim the launch. Hitting enemies during the air version deals much more damage.
- Pilot:
(Going into pilot and pressing Kinetic Leap to fixate myself, then using M1s to charge myself and then launch forward.)
- In air:
(Jumping into the air and then pressing Kinetic Leap to fixate myself mid-air, then using Kraft Work to charge myself and propel into the air.)
Arrow odds
| Rarity | Mysterious | Lucky | Bizarre |
|---|---|---|---|
| Epic | Unknown | 42.5% | Excluded |
Tier: S — Best picks
Main ranking: BoggyBenson
Other creators — Jaltsu: Good · Roblofix: C · FredIsFried: C
Compare the full tier list →